Active Development


If you're not aware,  I run an active Patreon with additional rules and active play sessions  for this  - the full working title is "Tales of Distant Lands".  A heap of content is free to the public but much more is available to "Free" members with about 25% reserved for paid members so it's a great deal  no matter which tier you pick. Also...you get access to a lot of my other games  on the Paid levels.

The system for Tales is more involved, more complex than the one presented here. It reflects a little more complexity, a little more thought and a nicer character sheet. I'm spending most of my development budget working with three artists to produce suitable content but you can see that on the Patreon.

And the background is definitely more Earthsea-like, rather than Earthsea-based. There's more detail on individual cultures within the islands surrounding the Middle Sea and the Compact that keeps them as a functioning society. Relying on the books of Earthsea only gets you so far, notwithstanding the IP issue.

So, Tales is "clean room" Earthsea. There's a more active role for the Wizards in society as well as more motivations for them to interact with the Old Ones, chase down Dragons and cross over into the Sunless Lands. You should certainly have a look and if you want to chat about it, I run a Discord server devoted to Game Development.

I'm a few sessions into a playtest with my old group of old players I've known since university. On Saturday this week I start another playtest with a group of complete strangers in a face to face group here in Malta. I've not run or played in many F2F groups since Covid so that will be a test and a half.

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